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0
votes
By Design

The Fallback font does not get displayed when a fallback happens with th...

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Jan 23, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “FontsFallback.zip“ project2. Open the “SampleScene“3. Make sure that you don't have a “Tifinagh“ font ... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

0
votes
Won't Fix

[Linux] Create Asset context menu is created with a vertical offset when...

Linux

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Aug 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more

0
votes
Active

UI Document with Assets gets created in Sample Scene instead of selected...

Hierarchy V2

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Dec 15, 2025

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Version/s: 6000.4.0b2, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Create two extra Scenes in Project window3. Drag "New Scene" and "New Scene 1" to H... Read more

0
votes
Active

Right click rename does not initiate the renaming when renaming an unsel...

Package: Input System

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Aug 21, 2025

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Version/s: 1.14.2

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Assets/InputSystem_Actions.inputactions" in... Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Won't Fix

Text "Outline Width" and Bold "Front Style" are not shown in the Text Pr...

Text (ATG)

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Dec 08, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > UI Toolkit > UI Docume... Read more

0
votes
Fixed

Prefab list contains the wrong number of elements when opening it throug...

Scene Management

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more

0
votes
By Design

TextMeshPro text is misaligned when alignment is set via script

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the “IN-115640_TMProAlignmentBug“ project2. Open the “Assets/Scenes/TMPAlignmentIssue” Scene3. Enter Play M... Read more

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