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0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

1
votes
Fixed

The object picker does not display component objects in the 'Assets' tab

Package: Quick Search

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Jan 07, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more

0
votes
Duplicate

After Project Upgrade, a GUI Layer deprecation error and warning appears...

Asset - Database

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Aug 30, 2019

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Version/s: 2019.3.0a4, 2019.3.0b1

This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
Fixed

[Shadergraph] Subgraphs should have different stage limitations for diff...

Package: Shader Graph

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May 18, 2021

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Version/s: 10.4.0

Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more

0
votes
Won't Fix

Animation is not visible in the default Editor state

Package: Timeline

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Aug 25, 2022

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Version/s: 1.7.0-pre.2

To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more

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