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An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
–upmPack command exits with code 1 on successful pack
When invoking Unity’s Package Manager with the -upmPack argument, the editor produces a valid, signed tarball of a package but still... Read more
Package Manager - Unable to select items
A user reported an issue with not being able to select items in the editor (https://fogbugz.unity3d.com/f/cases/1171363/). I've mana... Read more
[IL2CPP] Xcode Build fails when building an exported project with Script...
Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings3. In the Build Settings, check these options... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Filter Values reset if Filters are reordered
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
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