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0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

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Feb 29, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

0
votes
Fixed

The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...

Editor Window Management

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Aug 26, 2022

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Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

0
votes
Fixed

Mouse position and mouse click input not recognized when rebinding is ac...

Package: Input System

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Dec 14, 2022

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Version/s: 1.4.4

How to reproduce:1. Open the project "IN_22606"2. Enter the Play Mode3. Press "Start"4. Press "Cancel" or uncheck the check Expected... Read more

0
votes
Fixed

[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...

Linux

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

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