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0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

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Feb 28, 2020

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Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

0
votes
Fixed

[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...

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Apr 19, 2024

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Version/s: 2021.3.31f1, 2022.3.11f1, 6000.0.0b15, 7000.0.0a1

Steps to reproduce: Open attached project (Controllers-TestProject-master.zip) Switch target to tvOS Make sure Target SDK is set to ... Read more

0
votes
By Design

VFX Outputs do not account for Lightmap Scaling and Lightmap Resolution ...

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Mar 21, 2025

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Version/s: 6000.2.0a8

Steps to reproduce: Open the attached project Open Example Scene Issue 1: VFX Outputs visually differ from GameObject even though th... Read more

0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
Fix In Review

"NativeCustomArray" compilation errors appear using Collections

DOTS

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Jan 27, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

1
votes
Fixed

P/Invoking into non-existent library crashes player on WebGL instead of ...

WebGL

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Mar 12, 2020

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Version/s: 2018.1.0f1

Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")]extern static void NonExistingAPI();public void Start(){try{NonExisting... Read more

0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more

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