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0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

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Feb 29, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

2
votes
Fixed

[IL2CPP] Master and Release player crashes when using Unity Physics pack...

Package: Entity Component System (ECS)

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Jun 01, 2019

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Version/s: 0.11.1-preview.4

Steps to reproduce:1. Download and open the 1159445_repro project2. Build a standalone player with IL2CPP back and Master configurat... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

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May 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

0
votes
Active

Android Player for Meta Quest launches as a 2D application when using Op...

/product/unity/issues/filter?category=-1

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Dec 23, 2025

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Version/s: 1.16.1

Reproduction steps:1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Prof... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Fixed

[Android] App on Android 12 crashes when connecting Bluetooth headphones...

Android

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Sep 08, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the user's attached "Sound.zip" project2. Build and Run for Android3. On the device, bring the app to the... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

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