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EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...
SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more
Custom Settings Provider does not save edited values
Reproduction steps:1. Open the user's attached project2. Open Edit > Project Settings > MyCustomSettingsProvider3. Change one ... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more
[Asset Import] Errors on configuring 3d model for the first time
[Asset Import] Errors on configuring a 3d model Steps To Reproduce: 1. Create a new project2. Import the attached 3d model3. Select ... Read more
[Android] A large shader memory increase when using a custom shader in a...
How to reproduce:1. Open the “CustomShader.zip“ project with the 6000.0.59f1 version of the Editor2. Open the “SampleScene“3. Open “... Read more
URP lit Shaders are not shown when project is built on WebGL
Reproduction steps:1. Open user's attached Project2. Build and Run WebGL Project Expected result: Scene is shown with all it's objec... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...
How to reproduce:1. Open the attached "1385608_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument