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13
votes
Fixed

[tvOS] GetKeyDown and GetKeyUp are set to true every few frames when hol...

iOS

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Apr 04, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Build the attached project "TestTvOs_Unity2018-3-11f1.zip" on a tvOS platform, with a connected wireless TV Remo... Read more

62
votes
Feature Request

Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...

Graphics Device Features

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more

37
votes
Fixed

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

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Mar 22, 2017

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Version/s: 5.6.0f1

Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more

38
votes
Third Party Issue

[HDRP] Visual artifacts are seen when using Forward renderer with MSAA

Package: Scriptable Render Pipeline HD

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Dec 19, 2020

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Change Quality to Medium profile (Edit->Project Set... Read more

36
votes
Not Reproducible

Colliders are not updating to match attached gameObject location

Physics

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Oct 25, 2017

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Version/s: 2017.2.0f3

Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more

58
votes
Fixed

Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...

DirectX12

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Nov 28, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more

21
votes
By Design

Garbage Collector memory leak when allocating and deallocating memory in...

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Nov 04, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.0f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “webgl-gc-bug,zip” project2. Open the “SampleScene”3. Build and Run the project using the WebG... Read more

17
votes
Fixed

Leading bracket is left behind on the previous line when text wraps in T...

Text (TextMeshPro)

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Jun 09, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3, 6000.3.0a1

How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more

11
votes
Fixed

[iOS] The "TouchScreenKeyboard.visible" reports "True" when the on-scree...

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Oct 09, 2025

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Version/s: 2022.3.68f1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more

14
votes
Fixed

"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...

Package: Purchasing

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Sep 02, 2020

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Version/s: 2.1.0

Steps to reproduce: 1. Create new project2. In services window, enable IAP3. Import store package and go through installation steps ... Read more

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