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0
votes
Fixed

Sprite Library Editor window scrolling lags in grid view

Package: 2D Animation

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Aug 06, 2025

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Version/s: 10.2.1, 12.0.2, 13.0.0

Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

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Jul 20, 2015

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Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

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Sep 24, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

0
votes
Not Reproducible

When re-parenting an object to another object that has a negative x scal...

Editor - Other

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Feb 05, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more

0
votes
Fixed

Speedtree assets are reimported when refocusing on the Unity Editor

Speedtree Integration

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May 30, 2019

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Version/s: 2019.1.0a15, 2019.1.4f1

How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more

0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

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Mar 24, 2023

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Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

1
votes
Fixed

Light is not applied properly to Terrain Details when using Light Layers

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Jan 03, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1

How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more

2
votes
Won't Fix

Global shader variables _Time and _TimeParameters do not reset when a Sc...

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Jan 13, 2025

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Version/s: 2022.3.55f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “BugShaderTime.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the P... Read more

0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more

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