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Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce: 1. Open attached project "mathf.approx bug.zip" and scene "Main" 2. Enter Play mode 3. In Game View, press "Begin... Read more
[ECS] Not enough types are returned when creating companion entity's Mul...
Reproduction steps: 1. Open the attached project ("case_1217971-ConversionTour.zip") 2. Open the repro scene ("New Scene") 3. Enter ... Read more
UNITY_SERVER definition is incorrect when building the project in Batch ...
Reproduction steps: 1. Open the attached project in file explorer 2. Run the "build.cmd" file in the project folder 3. Run the "P... Read more
NullReferenceException after importing UnityVS package
To reproduce: 1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-848... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
Callback methods are not called when the element is removed during “clic...
Reproduction steps: 1. Open the user’s attached project 2. Open Assets/Scenes/Sample Scene 3. Enter Play mode 4. Press the “Open Pan... Read more
[UIElements] ToolbarSearchField clear button is not displayed when it's ...
How to reproduce: 1. Open attached '1180403-ToolbarSearchField-issue.zip' project 2. Open 'Untitled' Scene 3. Open TestWindow > Repr... Read more
Using JobHandle.CombineDependencies for long-running jobs causes "Intern...
How to reproduce: 1. Open the attached "tempjob_bug.zip" project 2. Open the "SampleScene" Scene 3. Enter PlayMode -> observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects