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0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
By Design

Android & Android XR: “Build Profiles > Packages” section loads with sev...

Build Settings Window

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Jan 12, 2026

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Version/s: 6000.3.3f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Universal 2D project Go to "File > Build Profiles" Select "Android" platform (if it is not insta... Read more

0
votes
Won't Fix

[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...

Package: Shader Graph

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Mar 16, 2020

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Version/s: 8.0.1

Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Proje... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Won't Fix

NullReferenceException after importing UnityVS package

Asset Import

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Jul 21, 2015

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Version/s: 5.2.0b3

To reproduce:1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-8486-7... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Won't Fix

[URP]The sizes of LDR_LLLX Textures are wield.

Profiling

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May 30, 2022

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Version/s: 2022.2.0a17

1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more

0
votes
By Design

[TMP] textInfo.wordCount value is higher for words with Arabic diacritics

Package: TextMeshPro

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Aug 28, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open tester-attached project (case_1179861-TextMeshProBug)2. Enter Play Mode3. Click the Button to display the w... Read more

0
votes
Fixed

URP Samples have a broken "FirstPersonsPlayer" Prefab

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

0
votes
Won't Fix

Highlight effect is rendered incorrectly when "Rendering Path" option "F...

Universal RP

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Oct 11, 2022

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Version/s: 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more

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