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0
votes
Active

[Windows 11 ARM] Providing command line options -a arm64 or --architectu...

Package: Hub

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Dec 10, 2025

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Version/s: 3.15.3

Steps to reproduce: Open terminal (CMD) Try downloading any Unity editor using -a arm64 or --architecture arm64 command line options... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Fixed

Net ids don't match

Networking

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Mar 06, 2017

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Version/s: 5.5.1f1

netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

[Frame Debugger] Event slider mouse is different when hovering on the fi...

FrameDebugger

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Oct 18, 2022

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Version/s: 2022.2.0b12, 2023.1.0a15

How to reproduce: Open or create a new project Enter play mode Enable frame debugger Compare hovering the mouse toward the start of ... Read more

0
votes
By Design

Timeline Asset is selected after File New

Package: Timeline

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Jan 07, 2020

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Version/s: 1.0.0

The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more

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