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Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Build throws "One of the triangles is too large" when an object with "Me...
How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more
[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more
The default layout file gets corrupted when the project is saved and clo...
How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more
[TextureCompression] Multiple errors appear in the Console window when r...
Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more
On specific project Unity crashes when debugging
Reproduction steps:1. Open the attached reproduction project (839779 - ReproProject.zip)2. Open JavaEmulator.cs located in Assets\Ce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
- Default name of a "Category" in a VFX Graph is not capitalised
- [Android] TMP Input Field loses focus on click when using an external keyboard
- GameObject renders as a cube when changing Cast Shadows