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0
votes
Fixed

Current Frame Button looks active when data in Profiler Window is cleared

Profiling

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Mar 06, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

1
votes
Fixed

[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...

Package: Scriptable Render Pipeline Universal

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Mar 10, 2020

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Version/s: 7.2.0

Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more

0
votes
Won't Fix

The default layout file gets corrupted when the project is saved and clo...

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Oct 07, 2025

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Version/s: 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-115704” project2. Open the SampleScene3. In the Test Runner window, run all EditMode tests... Read more

1
votes
Fixed

[TextureCompression] Multiple errors appear in the Console window when r...

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Nov 18, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more

0
votes
Fixed

On specific project Unity crashes when debugging

Scripting

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Oct 10, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the attached reproduction project (839779 - ReproProject.zip)2. Open JavaEmulator.cs located in Assets\Ce... Read more

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