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Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
[IL2CPP] MissingMethodException is thrown when log4net plugin is used
1. Open attached project2. Build to iOS with IL2CPP3. XCode will thrown MissingMethodException Read more
VisualElement’s auto width is incorrect when the element’s parent has a ...
Reproduction steps:1. Open project “ToolkitBug”2. Open the GrowBug (Visual Tree Asset) through the Project window3. Observe the view... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Linker Error: I18N assembly cannot be resolved
Reproduction steps:1. Open the user’s attached project2. Build the “SampleScene” scene with the IL2CPP backend Expected result: Proj... Read more
Touching outside the Android touch keyboard does not change the TouchScr...
Steps to reproduce:1. Open and build/run QA-supplied project on Android/("KeyboardText.zip")2. Press the "Open Keyboard", notice the... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps:1. Open the attached project;2. Build project to device; Actual result: an error "Please enable Daydream or Cardb... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more
[SceneManager/GI] Application not responding during SceneManager.LoadSce...
Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
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