Search Issue Tracker
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
SSAO is enabled by default when using URP template for a new project
How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the attached project “VR Chat World.zip“2. Open Scene “main“ (Assets/Scenes)3. Select the “Cube (1)“ GameOb... Read more
BehaviorWindow causing nullref on enter playmode
Steps to reproduce:1. Create a Behavior Graph2. Open it and dock it somewhere - and change focus3. Delete it outside of the editor4.... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more
[Android] URP built-in Lit and Complex Lit shaders do not get rendered i...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for WebGL4. Invoke the “HTTP” server in the Web... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
[HDRP] "Convert All Built-in Materials to HDRP" button is active even th...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> HDRP Wizard3. Navigate to the "Project Migrati... Read more
Decimal separator (, or .) gets recognized as a 0 when inserting it the ...
How to reproduce:1. Open the attached “slider.zip” project2. Select “SomeSo.asset” (Assets > SomeSo)3. In the Inspector window, f... Read more
[Linux][Profiler] Frame charts are not filling with spikes when attachi...
How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables