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The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
[Render Graph Viewer]Invalid values for clear and bindMS
The tool does not show a proper values for the fields Clear and bindMS. Read more
Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more
No blue outline is shown on a folder in the Project tab when an external...
How to reproduce:1. Create and open a new project2. Create a folder in the Project tab3. Import any file by dragging it from an exte... Read more
"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...
How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Terrain component missing its help icon
All components in Unity have a help icon that when clicked send the user to the local documentation page for that component, but the... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
URP asset has no icon when creating a new URP asset and is not selected ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create any new URP asset (Assets > Rendering > ... Read more
Opening reference for Render Pipeline Converter links to documentation f...
Steps to reproduce: Open a Unity URP Project Open the Render Pipeline Converter via Window > Rendering > Render Pipeline Conve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation