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"NullReferenceException" is thrown when adding IKManager2D Component to ...
How to reproduce:1. Open the attached project "LoL_Math_Game.zip"2. Open Assets\FactoryGame\Scenes\GameScene.unity3. Select "RobotPr... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more
Conversion Tool doesn't have a clear message that no Assets were found
How to reproduce:1. Create a new Unity project2. Go to Window -> TextMeshPro -> Project Files GUID Remapping Tool3. Click "Sca... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version