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0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

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Jul 20, 2015

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Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
By Design

Switching graphics API to any OpenGL crashes Unity

OpenGL

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Apr 18, 2016

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Version/s: 5.3.4f1

Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 10.0.0

Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

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