Search Issue Tracker

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

-

May 27, 2022

-

Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more

0
votes
Fixed

Object casts shadow through wall when Baked GI is on

Shadows/Lights

-

Sep 15, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more

0
votes
Fixed

UI Toolkit Debugger throws Null Reference Exceptions when the user types...

UI Toolkit Dev Tools

-

Oct 27, 2022

-

Version/s: 2022.1.21f1, 2022.2.0b10, 2023.1.0a16

How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more

3
votes
Fixed

[Trail Renderer] Add Key does not add any keys to trail's Width curve

Visual Effects - Legacy

-

Jul 16, 2019

-

Version/s: 2019.1.6f1, 2019.1.8f1

To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...

Universal RP

-

Jul 20, 2022

-

Version/s: 2022.2.0a11, 2022.2.0a16

Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

-

Jun 22, 2015

-

Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
Fixed

[Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adre...

-

Jan 22, 2025

-

Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Steps to reproduce:1. Open the attached user's project "CameraOpaqueBug.zip"2. Switch to Android Platform3. Make sure Vulkan is set ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.