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0
votes
Fixed

[APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Vol...

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Mar 26, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a7

Steps to reproduce: Open the attached project Open OutdoorsScene Open Lighting Window Switch to Adaptive Probe Volumes tab Actual re... Read more

0
votes
Fixed

[Android] Changing screen orientation stretches view after using SetReso...

Mobile

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May 21, 2017

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Version/s: 5.5.3p3

Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity2) Build and Run 'Main' scene ... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

Read more

0
votes
Fixed
3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

1
votes
Fixed

Y-Flipped Visual Element has a gap between its parent when it's resized

UI Toolkit Framework

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Oct 28, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the provided project2. Open “BrowserView2.uxml” with the UI Builder3. Stretch the canvas vertically by cl... Read more

0
votes
Fixed

Only one GPU is available to select as the "GPU Baking Device" when two ...

Progressive Lightmapper

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Sep 22, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11

Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more

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