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IL2CPP throws a NullReferenceException when attempting to Export a Devel...
Reproduction steps: # Open the user’s attached project # Navigate to File → Build Settings # Ensure that “Scenes/SampleScene” i... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce: 1. Open the attached project "case_1206921-Project.zip" 2. Open the Package Manager 3. Inspect the "Graphy - Ultim... Read more
tutorial case for onboarding
Steps to reproduce: 1. Open atached project reproduced with the description of the user 2. Start play mode and write text in input f... Read more
[HDRP] High exposure on UI causes image tearing
Steps to reproduce: 1. Open attached project 2. Make sure you are in "BasicFunctionality" scene 3. Select "Post Processing Settings"... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more
[UI Builder] F2 button does not rename highlighted elements in the UI Bu...
How to reproduce: 1. Open attached project "UIBuilderMoveWindowLagSpike.zip" 2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
Reproduction steps: 1. Open the attached project 2. Open the Game view window on the second monitor 3. Select "Directional Light"... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects