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0
votes
Not Reproducible

2D Mobile Scene contains deleted Scene in the Build Settings

Templates 2D

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more

0
votes
Won't Fix

Crash on ReadJointDofs when when moving GameObject

3D Physics

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May 24, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Download and open the attached "Robot Scara" project2. Enter Play mode3. Press Start4. Use the arrow keys5. Obse... Read more

0
votes
By Design

"Could not find asset metadata and GUID" warnings when serializing a sce...

Serialization

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

SpriteShape point overlay is displaying inconsistent number of digits af...

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Mar 10, 2023

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Version/s: 2023.2.0a1

Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Create a new sprite shape (GameObject... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

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Jul 08, 2015

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Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

[Visual Effect Graph] Undo and Redo actions on "Default Subgraph Operato...

Package: Visual Effect Graph

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Sep 27, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on performing Undo and Redo actions when "Default Subgraph Operator" Template is opened, refer atta... Read more

1
votes
Fixed

UIElements throw exceptions when there are ~200 and more symbols

Text (TextCore)

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Sep 09, 2022

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Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more

0
votes
Won't Fix

UX: Prefab Family Popup terminology needs to be improved.

Scene Management

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Apr 11, 2023

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Version/s: 2022.2.14f1, 2023.1.0b13, 2023.2.0a9, 2023.3.0a3

Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more

0
votes
Won't Fix

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more

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