Search Issue Tracker

0
votes
Fixed

Scripting Define Symbols list is overwritten on all platforms when chang...

Scripting

-

Sep 27, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1

Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

-

Sep 24, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
Fixed

Asset Store and Unity Version Control doesn’t have “Hold Ctrl to drag an...

-

Aug 27, 2025

-

Version/s: 6000.3.0a6

Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Hover over Asset Store... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

-

Oct 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

-

Jan 03, 2020

-

Version/s: 10.0.0

Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more

0
votes
Fixed

Asset isn't able to be completely removed from project

Packman

-

Jan 30, 2023

-

Version/s: 2023.1.0a26, 2023.1.0b1

Steps to repo: Open a HDRP/URP/Core scene in Unity Editor Open package manager Import the "Feel" Asset In the Package manager click ... Read more

0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

Packman

-

Aug 24, 2022

-

Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

-

Apr 23, 2015

-

Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Fixed

TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...

-

Sep 11, 2025

-

Version/s: 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more

1
votes
Active

Multiple "Incompatible keyword states" or “Keyword state size mismatch (...

Shader System

-

Oct 15, 2025

-

Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Mul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.