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0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

0
votes
Not Reproducible

Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...

License

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Apr 17, 2019

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Version/s: 2019.1.0f2

gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
Won't Fix

bug? wrong linkIdFirstCharacterIndex is returned when having a default "...

Text (TextCore)

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Jul 26, 2022

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a3

Summary:1. Define an "A" style in style sheet, e.g. linkIdFirstCharacterIndex gets bumped, for example text block in MarkupTag_A() t... Read more

0
votes
By Design

NetworkConnection.Disconnect() does not remove connection from NetworkSe...

Networking

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Sep 09, 2016

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Version/s: 5.5.0b2

Steps to reproduce:1. open attached project2. build and run 3instances3. host with one and connect as client with others4. disconnec... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

0
votes
Won't Fix

UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...

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Feb 06, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1

How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more

0
votes
Postponed

Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...

Graphics - General

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May 26, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

0
votes
Fixed

[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...

Package: Visual Effect Graph

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Oct 18, 2019

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Version/s: 6.9.0

When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more

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