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0
votes
By Design

Unnecessary symbols "%7E" are added in UnityWebRequest and HttpClient lo...

WebRequest

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a10

How to reproduce:1. Open the "IN_29802" project2. Open the “SampleScene” in “Assets/Scene1”3. Run the server by opening the "Server"... Read more

1
votes
Fixed

EditorWindowTitle attribute does not work when applied to custom EditorW...

Editor Window Management

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Feb 17, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a3

Reproduction steps:1. Open the attached project “WindowBug”2. Press “BUG REPORT>Window with custom title“3. Observe the opened wi... Read more

0
votes
Won't Fix

[Android] Realtime Directional Light turns off when there is no realtime...

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Jul 15, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1

Reproduction steps:1. Open the attached “IN-108207“ project2. Go to Edit > Project Settings > Player Settings > Publishing ... Read more

0
votes
Fixed

Compiler error when project uses IL2CPP with .NET Standard scripting bac...

Package: Graph Toolkit

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Aug 04, 2025

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Version/s:

Steps to reproduce: Create a new project Add the GTK package Open Project Settings Navigate to Player page In the Configuration sect... Read more

0
votes
Duplicate

[InputSystem][Windows] No input from Wacom pen if ink support is disabled

Package: Input System

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Oct 31, 2019

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Version/s: 1.0.0-preview.1

Requires a Wacom tablet to reproduce 1. In Wacom tablet settings, go to the current pen's settings and under "Calibrate", make sure ... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

7
votes
Fixed

PlayerPrefs.GetFloat returns wrong values when used in UWP Build

Universal Windows Platform

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "TestFloat3.rar"2. Build the project3. Open "UWPPlayerLauncher.exe" in the Build folde... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

DirectX11

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May 15, 2023

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Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

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