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Scene becomes black in Meta Quest when using Built-in Render Pipeline wi...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the Scene “Report“3. Make sure Vulkan is selected as active G... Read more
Editor crashes on RenderBufferManager when generating procedural worlds
Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more
"Out of bounds" error is thrown sometimes when deleting an element of tw...
How to reproduce:1. Open the attached “case IN-14156” project2. Open the “SampleScene” Scene3. Multi-select “Test_1” and “Test_2” Ga... Read more
Shader compile process adds shader ID to the constant buffer name when t...
How to reproduce:1. Open the project “IN-117238_DDSLRGGPUUploadIssue”2. In the Game tab, notice the metallic, rough, reflective shad... Read more
[Linux] Create Asset context menu is created with a vertical offset when...
How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more
Volumetric fog is not rendered around GameObjects that are baked with AP...
How to reproduce:1. Open the "SkyOcclusionBugs" project2. Open the "OutdoorsScene" scene3. Generate Lighting (Window > Rendering ... Read more
Crash on Object::SetCachedScriptingObject when opening the project
How to reproduce:Open the user's attached project Reproducible with: 6000.0.37f1, 6000.1.0b7, 6000.2.0a4Could not test with: 2022.3.... Read more
[Hierarchy/Search] Unlimited Search windows can be created, potentially ...
Steps to reproduce: Create a new Unity project In the Hierarchy, double-click on the "Open in Search" button Repeat step 2 many time... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more
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