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Fixed
Fixed in 6000.0.48f1, 6000.1.1f1, 6000.2.0a10
Votes
2
Found in
6000.0.37f1
6000.1.0b5
6000.2.0a1
Issue ID
UUM-97648
Regression
No
Crash on Object::SetCachedScriptingObject when opening the project
How to reproduce:
Open the user's attached project
Reproducible with: 6000.0.37f1, 6000.1.0b7, 6000.2.0a4
Could not test with: 2022.3.58f1 (compilation errors in the Console window)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
First few lines of stack trace:
2025-02-13T07:39:10.635Z|0xb4c|0x00007FFDDBF57BB4 (Unity) Object::SetCachedScriptingObject
2025-02-13T07:39:10.730Z|0xb4c|0x00007FFDDBF58D52 (Unity) delete_object_internal
2025-02-13T07:39:10.801Z|0xb4c|0x00007FFDDC30C08E (Unity) CleanupAllObjects
2025-02-13T07:39:10.801Z|0xb4c|0x00007FFDDC30C4CD (Unity) CleanupEngine
2025-02-13T07:39:10.900Z|0xb4c|0x00007FFDDD41C8EA (Unity) Application::CoreShutdown
2025-02-13T07:39:10.922Z|0xb4c|0x00007FFDDD4307AB (Unity) Application::Terminate
2025-02-13T07:39:10.993Z|0xb4c|0x00007FFDDDA56803 (Unity) ContainerPlatform::ContainerWndProc
2025-02-13T07:39:10.997Z|0xb4c|0x00007FFEAE7EEF5C (USER32) CallWindowProcW
2025-02-13T07:39:10.997Z|0xb4c|0x00007FFEAE7EE8CC (USER32) DispatchMessageW
2025-02-13T07:39:10.997Z|0xb4c|0x00007FFEAE8010C3 (USER32) SendMessageTimeoutW
Note: You might need to launch the project several times to crash
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mikeliamschultz
Feb 28, 2025 03:23
This crash occurs for me 50% of the time I use the Unity editor. It's having a significant negative impact on my company's ability to hit our deadlines.