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0
votes
Fixed

Background image scaling changes when changing VisualElement border colo...

UI Toolkit Graphics

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May 10, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

How to reproduce:1. Open the user’s attached “border-test.zip” project2. Enter Play Mode and press the “Down” button, then observe t... Read more

0
votes
Fixed

Tool Settings are not shown

Terrain

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Feb 09, 2023

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Version/s: 2023.1, 2023.2.0a6

Description: When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Docume... Read more

0
votes
Duplicate

Asset Store and Unity Version Control buttons have two tooltips

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Jul 15, 2025

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Version/s: 6000.3.0a2

Steps to reproduce:1. Create a new project2. Hover mouse over Asset Store or Unity Version Control button icons3. Hover mouse on the... Read more

2
votes
Fixed

Light2D is not working in the Build when created through script

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Aug 05, 2022

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more

0
votes
Won't Fix

Listview selection not updated when the binded itemsSource changes

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Nov 18, 2024

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Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a9

h3. Descriptiondeleting mask modifiers (with shortcut) doesn't update the selected item correctly, when deleting the last item of th... Read more

0
votes
Fixed

[2D] [Sprite Shape] Error generated when using a default sprite for Corn...

Package: 2D Sprite Shape

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Jun 03, 2019

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Version/s: preview.2-2.1.0

[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

0
votes
By Design

Build error on Android when using Patch And Run paired with Play Asset D...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the attached "IN-88547" project2. Open the "Game” Scene3. Open the Build Profiles window4. Ensure that the ... Read more

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