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0
votes
Fixed

Sprite Shape Profile Asset icon is low quality and blurry in Project window

Package: 2D Sprite Shape

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Jun 05, 2025

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Version/s: 11.0.0, 12.0.1, 13.0.0

Steps to reproduce:1. Create new Unity project using 2D Universal template2. Create Sprite Shape Profile Asset in Project window (ri... Read more

0
votes
Fixed

[HDRP] 3D Sample Scene (HDRP) build is not rendering anything

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Nov 15, 2022

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Version/s: 2023.1.0a11, 2023.1.0a19

How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more

0
votes
By Design

TextMeshPro text is misaligned when alignment is set via script

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the “IN-115640_TMProAlignmentBug“ project2. Open the “Assets/Scenes/TMPAlignmentIssue” Scene3. Enter Play M... Read more

0
votes
Fixed

Async setup does not work when running tests with the Test Framework

Package: Test-Framework

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Jul 28, 2022

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Version/s: 1.3.0, 2.0.1-pre.18

Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

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Aug 23, 2022

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Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Duplicate

[Android][LWRP] "Final Blit Pass" is called throughout Play mode

Package: Scriptable Render Pipeline Lightweight

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May 04, 2019

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Version/s:

Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project2. "Build & Run" for Android with "Development Build" and "Aut... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

Crash when opening a scene

uGUI

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more

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