Search Issue Tracker

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

Asset Bundles

-

May 23, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

0
votes
Fixed

iOS Splashcreens are not working anymore

iOS

-

Jan 30, 2015

-

Version/s: 5.0.0b22

Read more

1
votes
Fixed

Cloth Intercollision does not work when two GameObjects with Cloth collide

Cloth

-

Aug 29, 2022

-

Version/s: 2021.3.19f1, 2022.2.8f1, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the attached "1358405.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Pla... Read more

2
votes
Fixed

Console error warns of possible crash issue when importing the IAP packa...

IAP

-

May 08, 2019

-

Version/s: 2019.2.0b1

When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called fr... Read more

0
votes
Feature Request

Package Manager does not prompt to update package when GitHub repository...

Packman

-

Aug 25, 2022

-

Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more

0
votes
Fixed

[Windows] Extra empty dropdown menu is created when using multi-level ne...

-

Sep 03, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Create a project2. Import the attached “test.cs” Script3. Right-click on the Main Unity Toolbar4. Observe the ... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

-

Sep 18, 2019

-

Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

-

Oct 08, 2019

-

Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

2
votes
Fixed

[WebGL] Build fails when "Name Files As Hashes" is enabled

Web Platform

-

May 18, 2023

-

Version/s: 2022.2.20f1, 2022.3.0f1, 2023.1.0b17

Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

-

Apr 06, 2019

-

Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.