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1
votes
Feature Request

[Linux] Characters are converted to Latin letters when using IME on Linux

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Nov 26, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7

Reproduction steps:1. Open the attached “IN-88966” project2. Build and Run the project (File > Build and Run)3. Type in the input... Read more

1
votes
Fixed

Terrain is not affected by Environmental Lighting when Draw Instanced is...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.10f1, 2022.2.0a8

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
Fixed

JobTempAlloc has allocations that are more than 4 frames old' warnings a...

Entities Graphics

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Jun 03, 2022

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Version/s: 2020.3.41f1, 2021.2.10f1, 2021.3.13f1, 2022.2.0b13, 2023.1.0a16

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
Fixed

ListView container is not resized when folding all elements after adding...

UI Toolkit Controls

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May 13, 2022

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Version/s: 2021.3.2f1, 2022.1.0b16, 2023.1.0a1

Reproduction steps:1. Open the attached 'Sandbox_2021' project2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Conf... Read more

1
votes
Active

TMP_Text.text returns the initial value instead of the updated text when...

Text (TextMeshPro)

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Jan 02, 2025

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Version/s: 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-90728” project2. Build and run the project3. Navigate to C:\Users\<Username>\AppData... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Won't Fix

A ghost controller appears in the Input Debug window when plugging and u...

Input

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Jul 22, 2022

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Version/s: 2022.1.9f1

How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more

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