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1
votes
Fixed

Touch not registered if New Input System Pointer Behavior is "Single Uni...

UI Toolkit Framework

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Jun 04, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

10
votes
Won't Fix

[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...

MacOS

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Jun 02, 2022

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Version/s: 2021.3.2f1

Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more

0
votes
By Design

Grid is not created in the Scene when adding a Grid component to a GameO...

2D

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Aug 16, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

Steps to reproduce:1. Open the attached "Case_1176883"2. Open the "SampleScene"3. In the Hierarchy window select "GameObject"4. In t... Read more

3
votes
Fixed

[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...

Android

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Sep 06, 2016

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Version/s: 5.3.5p3

To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Won't Fix

[XR][Oculus] triggerPressed action is registered when index finger trigg...

XR SDK

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Aug 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1

Reproduction steps:1. Open the attached project ("Input System.zip")2. Open "Input System" scene3. Enter Play mode4. Make sure HMD i... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

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Sep 21, 2019

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Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaust... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

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