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[Crash] Infinitely recursive function which allocates memory crashes unity
Reproduction steps with a project:1. Open attached project "AscensionCrashTest"2. Open scene "Main"3. Run the game Notes:1. Crashes ... Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more
Mesh in preview does not have lightning when "Rendering Layer Mask" is s...
Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more
[Linux][Profiler] Frame charts are not filling with spikes when attachi...
How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more
The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...
To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more
Can't change material properties at runtime
-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size