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0
votes
Fixed

Cinemachine camera moves when Time.timeScale is set to zero(0)

Package: Cinemachine

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Jan 23, 2023

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Version/s: 2.9.5, 3.0.0-pre.3

Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Won't Fix

Changes in the Services tab are not saved in UnityConnectSettings file u...

Ads

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project or open any existing one2. Open Services tab3. Turn Ads on4. Navigate to the project direct... Read more

0
votes
Postponed

[VS] Folder with name ending in .Xml is added to project's .csproj file ...

CodeEditors

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Mar 26, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

0
votes
By Design

"Could not find asset metadata and GUID" warnings when serializing a sce...

Serialization

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Won't Fix

[Android] Input.touchPressureSupported returns true when built on Androi...

Android

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Feb 11, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1402539_repro.zip"2. Build the project on an Android device3. Tap the screen Expect... Read more

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