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1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Terrain Tool Overlay Labels Show Unnecessary Prefixes Like SH and PH, Ro

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2

Steps to reproduce: Create a new 3D Unity project In the Hierarchy, create a Terrain GameObject via 3D Object > Terrain Select th... Read more

0
votes
Fixed

Tile Palette background and grid color are inconsistent when using diffe...

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Aug 25, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

1
votes
Fixed

[Forma Render] NullReferenceException in UnityEngine.UIElements.PanelRay...

UI Toolkit Graphics

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Nov 14, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2023.1.0a18

Reproduction steps:1. Open the “Validation“ project2. Enter the Play Mode3. Observe the Console Expected result: no NullReferenceExc... Read more

0
votes
Fixed

An extra not needed scrollbar becomes visible in the preset "Inspector" ...

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Click the "Preset" creation b... Read more

0
votes
Fixed

"Invalid editor window of type" error when double-clicking a tab to maxi...

IMGUI

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Apr 20, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1421405.zip"2. Open "SampleScene" from the Project window3. Select "GameObject" in ... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Active

Element collapse/expand arrows invisible when using UI Elements List View

Inspector Framework

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Jun 06, 2022

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Version/s: 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more

0
votes
Duplicate

Lightmap Shadows are not baked when used with Additively Loaded Scenes o...

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Oct 22, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached “IN-120078.zip” Project2. Build and Run with the “MasterLightingScene” and “AdditiveScene” add... Read more

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