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0
votes
Active

UI Builder Data Path Source List starts flickering and scrolling when tr...

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Oct 14, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more

0
votes
Active

[Perforce] P4 integration with Overwrite Failed Checkout Assets enabled ...

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May 20, 2022

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

1. Download and extract the "1315831 repro" project into a Perforce Workspace2. In P4V Add and Submit the Assets, Project Settings a... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Won't Fix

Default Input Action Asset creates unsaved changes when clicking on Butt...

Package: Input System

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Jan 13, 2025

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Version/s: 1.8.0, 1.11.2, 7000.0.0

Steps to reproduce: Open a Unity Project Ensure that the Input System package is installed Create a new Empty GameObject via GameObj... Read more

0
votes
Active

[macOS] ”Ignoring depth surface load action as it is memoryless” warning...

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select any Scene and click “Create” butto... Read more

0
votes
Not Reproducible

Icons are missing for some exposed audio properties

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Dec 13, 2023

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Version/s: 2023.2.3f1, 2023.3.0a19, 6000.0.0b11, 7000.0.0a1

When exposing AudioResource, AudioMixer, and AudioBehaviour on a script or in VS or in search, they do not have a icons. Repro Downl... Read more

1
votes
Fixed

[HDRP][XR] Only 1 eye is rendered when Single Pass Instanced and TAA Pos...

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Apr 07, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Make sure that TAA Post Sharpen is selected under the ... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

0
votes
Fixed

Lens Flare does not perform Occlusion with a certain Occlusion Offset va...

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Jun 07, 2022

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open project "Lens Flare Test.zip"2. Open "SampleScene" Scene and enter Play Mode3. In the Hierarchy window sele... Read more

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