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0
votes
Fixed

[Animation] BlendTree overlaps and hides another Blendtree on adding the...

Animation

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Oct 22, 2019

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Version/s: 2019.3.0b8

BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Step... Read more

0
votes
Duplicate

Crash on AssetImportManager::Import when starting project

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Aug 18, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0a2

Reproduction steps:1. Open user attacher project Expected result: The project starts normallyActual result: Project crashes when sta... Read more

0
votes
Won't Fix

Hierarchy automatically expands all Nested GameObjects when selecting th...

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Nov 23, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Create a new project2. Create multiple Nested GameObjects (GameObjects with Children GameObjects)3. Select the N... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

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Nov 09, 2019

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Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

1
votes
Fixed

unityInstance.SendMessage does not work in WebGL Build when called insid...

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Aug 22, 2024

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Version/s: 6000.0.16f1, 7000.0.0a2

Reproduction steps:1. Open the attached “Unit6Test.zip” project2. Build and Run for WebGL (File > Build and Run)3. Observe the Pl... Read more

0
votes
Won't Fix

[Windows] Input.GetKeyUp is true only for the first released mouse butto...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

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