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[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
WebRequest can't connect to localhost when HTTP is used for connection
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” scene Enter the Play mode Inspect the Console ... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
Tile Palette dropdown expands when Palette name is longer in Tile Palett...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window (Window > 2D > Tile Pale... Read more
Menu Validate functions are called when a not-related function is triggered
Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more
VFX shader dependencies can be assigned to Mesh Output
How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
EnumField control shows parts of another texture (may [not] be related t...
There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch