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0
votes
Won't Fix

[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...

Scripting

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Jun 12, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

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Jan 07, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

0
votes
Won't Fix

Custom grass prefab is colored red when painted on a Terrain and added a...

Terrain

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Sep 06, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1182330.zip' project2. In the Hierarchy window select 'Terrain'3. In the Inspector wi... Read more

2
votes
Fixed

"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...

Package: Entity Component System (ECS)

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Apr 24, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
Fixed

Missing spaces for “MaterialPipelineHandler” in Create > XR menu list

Package: XR Hands

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Oct 28, 2025

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Version/s: 1.5.1

Steps to reproduce:1. Create new Unity project using VR Template2. Right-click in Project window and navigate to Create > XR3. Ob... Read more

0
votes
Won't Fix

[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...

Windows

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more

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