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2
votes
Won't Fix

A built-in sprite material that is incompatible with URP 2D lights is cr...

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Jan 09, 2023

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Reproduction steps:1. Open the project “SpriteRendererBug”2. Open the Scene “SampleScene”3. Enter Play Mode4. Observe GameObjects th... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

4
votes
Won't Fix

[Linux Hub] A new instance of the Hub does not have a Taskbar icon

Linux

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Dec 13, 2019

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Version/s:

How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more

0
votes
Won't Fix

Refresh Button's icon in Asset Bundle Browser is pixelated when changing...

Package: Asset Bundles Browser

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Sep 09, 2019

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Version/s:

How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more

1
votes
Fixed

AudioImporter - Preload Audio Data setting is showing up in per-platform...

Audio Authoring

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May 18, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
By Design

[Linux] Pop-up Editor windows open on different display than the one the...

Linux

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Jan 04, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open any project on a multi-monitor setup2. Move the Editor window to the right-most monitor3. Open the "Build S... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

[5.4] TextureArrays: ability to release system memory copy for non-reada...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b12

Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more

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