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[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
[Android] [Vulkan] Distorted screen when trying to change orientation
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the list 3) Buil... Read more
Scene View Camera gets tilted in Z axis when switching to 3D then to 2D ...
How to reproduce: 1. Open attached project "Case_1159486_2d3d.zip" 2. Switch to the 2D view in Scene View 3. Switch to the 3D view a... Read more
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce: 1. Open 2 any Unity projects in the split screen mode on Android; 2. Resize the split screen; 3. Rotate the device to... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce: 1. Open user attached project 2. Open scene 'sdagfhg' 3. In hierarchy navigate to Tile map > Layer 4. Remove 'Comp... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more
[Android] Directional light GI has a discrete gradient on Samsung Galaxy...
Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more
[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...
On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects