Search Issue Tracker
TreeView drag and drop is incorrect when dragging a parent directly belo...
Steps to reproduce: 1. Add the TestWindow.cs script in a project 2. Open Window -> TestWindow 3. Try reordering a parent directly... Read more
The articulation joint drive effect is not being applied to the GameObje...
How to reproduce:1. Open the “SuspensionDemo“ project2. Open the “MainScene“3. Open the “Assets/Wheel“ Prefab to edit in isolation4.... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
Crash on GfxDeviceGLES::DrawBuffersBatchMode when entering Play Mode
Reproduction steps:1. Open the user’s project2. Enter Play Mode Expected result: Unity Editor enters the Play ModeActual result: Uni... Read more
Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved