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[SortingLayers] sprites with cutout rendering mode is rendered at the bo...
Steps to reproduce:1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip").2. Red cloud has same settings as green ... Read more
[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window
To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce:1. Open 2 any Unity projects in the split screen mode on Android;2. Resize the split screen;3. Rotate the device to the... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
UI Builder doesn't update the style sheet when using "Extract inline sty...
How to reproduce:1. Open the attached “IN-99171” project2. Open the “SignUp Username” document in UI Builder3. Select the “NextButto... Read more
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