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0
votes
In Progress

Netcode prediction errors when a non-replicated component is added to a ...

Unity Netcode

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Oct 01, 2025

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Version/s: 1.9.0

How to reproduce:1. Open the “Netcode Bug Reproduction_2“ project2. Open the “SampleScene”3. Enter Play Mode4. Press and hold SPACE ... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

2
votes
Fixed

Resize cursor does not appear while approaching window edge from inside ...

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

How to reproduce:1. Create a new Project2. Go to Edit > Project Settings > Player > Resolution and Presentation3. Change to... Read more

2
votes
Fixed

Cannot extend custom passes with render graph

SRP Foundation

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Oct 14, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

0
votes
Feature Request

Polyspatial load custom shader Error from Remote Addressable bundle

Package: PolySpatial visionOS

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Nov 13, 2024

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Version/s: 2.0.0-pre.11

Reproduction steps:1. Open the attached “LoadProject“ from the “CustomShaderBug.zip“ archive2. Open the “Assets/Scenes/loader.unity“... Read more

1
votes
Fixed

Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...

Terrain

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Feb 10, 2023

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Version/s: 2022.2.6f1, 2023.1.0b4, 2023.2.0a2

Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
By Design

Context Menu option is automatically selected when the menu is invoked a...

Contextual Menu

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Sep 11, 2025

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Version/s: 6000.0.58f1, 6000.2.4f1, 6000.3.0b2

Reproduction steps:1. Create and open a new project2. Create a new GameObject in the Hierarchy3. Add multiple Components to the GO u... Read more

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