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[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce:1. Open the attached project ("case_1188316-Webgl_bug.zip")2. Open the repro scene ("SampleScene")3. Switch build t... Read more
Havok plugin for iOS broken
Havok plugin for iOS is broken. Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project2. Build Android APK3. Upload APK to Google Play Developer console Expected result - No API warnings are ... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps:1. Open the attached project “ARProject”2. Ensure that Target API Level is set to API Level 34 at (menu: Edit >... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more
[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Results: Null exception is thrown... Read more
The "StackOverflowException" error is thrown in the console and the Edit...
How to reproduce:1. Open the “ListBug.zip“ project2. Select the “new behaviour script“ Scriptable Object3. Add at least 2 elements t... Read more
Editor crash when deserializing an array of a type with a nested fixed-s...
Reproduction steps:1. Open the attached 'FixedBufferOverrideCrash' project2. Open the 'TestScene'3. Select the 'TestPrefab' and obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes