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1
votes
Fixed

Scene window isn't rendered when Camera GameObject is selected

Universal RP

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more

0
votes
Won't Fix

Crash on Component_Get_Custom_PropGameObject when selecting a script file

Asset Importers

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Mar 10, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

1
votes
Not Reproducible

Memory leak occurs when focused on Player while using Direct3D12

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Oct 23, 2025

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Version/s: 6000.0.60f1

How to reproduce:1. Open the attached “IN-121512” project2. Open the SampleScene3. Build and Run the project4. After the Player is b... Read more

1
votes
Active

Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...

Culling

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Sep 16, 2024

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Version/s: 2022.3.47f1, 6000.0.20f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more

0
votes
Active

Parse error shown when adding Tutorial Container Sections Size

Package: Tutorial Authoring Tools

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Jun 02, 2025

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Version/s: 1.2.2, 1.3.1

Steps to reproduce:1. Create new Unity project2. Import Tutorial Authoring Tools (com.unity.learn.iet-framework.authoring)3. Create ... Read more

0
votes
Fixed

TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...

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Sep 11, 2025

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Version/s: 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more

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