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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

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Mar 01, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

2
votes
Not Reproducible

[Android] [Google Tensor] Flickering, Graphical Artifacts and a black sc...

Package: ARCore

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Nov 07, 2024

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Version/s: 6.1.0-pre.3

How to reproduce:1. Open the attached “IN-87533.zip” Project2. Switch the Target Platform to Android and Build and Run the Project (... Read more

0
votes
Active

Crash with multiple stack traces when baking a specific Navmesh Surface

AI Navigation Core

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Feb 13, 2026

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Version/s: 6000.0.68f1, 6000.3.2f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “IN-130259” project2. Open the “Eldara” scene3. In the Hierarchy, search for “nav“4. Click on ... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Active

Crash with multiple stack traces when performing various actions with th...

Scene Management

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

A crash in the Unity Editor has been observed, affecting various workflows. These crashes happen when:- Opening the attached “IN-112... Read more

0
votes
Won't Fix

UX: Prefab Family Popup terminology needs to be improved.

Scene Management

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Apr 11, 2023

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Version/s: 2022.2.14f1, 2023.1.0b13, 2023.2.0a9, 2023.3.0a3

Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Using camera rig provided in Oculus SDK 0.6 together with Unity native V...

VR

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May 20, 2015

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Version/s: 5.1.0f1

To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more

0
votes
By Design

Script Execution Order doesn't respect the order when deserialization is...

Scripting

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more

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