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HDRP Package to version 7.1.2 do not compile
How to Reproduce:1. Create a new Unity HDRP Project2. Open Package Manager and update High Definition RP package to 7.1.23. Observe ... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
NullReferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more
[iOS] “Screen.orientation” returns wrong orientation when rotating a device
How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more
[WindowManagement] NullReferenceException occurs when changing Windows U...
NullReferenceException is thrown on changing scale factor of the screen from Window's display settings. Refer the attached Video Ste... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more
“Empty Shader Graph” Template is missing preview image in Shader Graph T...
Steps to reproduce:1. Create new Unity project2. Open Shader Graph Template window (Right-click in Project window > Create > S... Read more
Changes are not saved when changing Styles' orders in the UI Builder
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/test-doc.uxml” asset in UI Builder3. In the StyleSheets ... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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