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Number of Sub-Emitter particles is higher when Play Mode is on
How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more
EditorPrefs.GetString's default value can not be null
To reproduce:1. Open attached project2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more
Cinemachine camera moves when Time.timeScale is set to zero(0)
Reproduction steps: 1. Open the attached project “CineProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter Play Mode4... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more
No minimum size on UI Toolkit Layout Debugger window
Steps to reproduce:1. Create a project2. Open UI Toolkit Layout Debugger (Window > UI Toolkit > Layout Debugger)3. Resize the ... Read more
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