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0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

0
votes
Won't Fix

Serialization layout error occurs when loading and unloading AssetBundle...

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Sep 23, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “IN-84251“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the console window Exp... Read more

1
votes
By Design

Visual Scripting "OnEnterState" method is called before C# "Awake" when ...

Package: Visual Scripting

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Oct 21, 2024

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Version/s: 1.9.4

How to reproduce:1. Open the attached “IN-86188“ project2. Open the “Test Scene“3. Enter Play mode4. Observe the Console window Expe... Read more

0
votes
Fixed

PolygonCollider2D is reshaped if sprite is dragged into the public field...

Physics2D

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more

0
votes
Won't Fix

"Build Profiles" toolbar components are too close to the right modal edge

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Jan 17, 2024

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Version/s: 2023.3.0b4

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the toolbar: Player Settings, Learn about Unity De... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

[Backport] When building the project with IL2CPP Scripting Backend the g...

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Sep 20, 2022

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Version/s: 2021.3.10f1

How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more

0
votes
By Design

[Android] Compass is shacking and showing incorrect directions on Androi...

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

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